Interculturalidade e sustentabilidade: jogos e brincadeiras indígenas na Educação Física escolar
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Universidade Federal do Amazonas
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In the process of education and intergenerational transmission of culture, games, toys
and games appear as important instruments, providing individuals with their own characteristics,
perpetuating culture, ways of life and strengthening identities. But most of these games and
jokes that enchant are disappearing. Specifically, indigenous games, toys and games inherited by
traditional peoples, as is the case with indigenous peoples, are little explored and often made
invisible in the practice of School Physical Education and are thus being lost in time and space.
Thus, the objective of this research was to rescue games, toys and indigenous games from ethnic
groups of the Rio Negro in Amazonas as a subsidy to the development of activities in Physical
Education as a way to promote interculturality and sustainability in the school environment. The
research is characterized as a qualitative approach, with analytical descriptive purpose based on
bibliographic, documental and research-action. This study was developed in neighborhoods of
the city of São Gabriel da Cachoeira and in the premises of the Instituto Federal de Educação,
Ciência e Tecnologia do Amazonas, Campus São Gabriel da Cachoeira - IFAM/SGC. The
research involved 82 indigenous students from IFAM/SGC and 41 adult participants also living
in the city of São Gabriel Cachoeira of both sexes. According to the results obtained, it was
possible to observe the relations of balance and sustainability with the place where they live,
which can break vicious circles of a consumerist society that does not consider the protagonism
of indigenous peoples and their millenary knowledge in educational processes. 43 different types
of games, toys and games from 8 indigenous ethnic groups (Tukano, Piratapuia, Baniwa, Baré,
Cubeo, Tariano, Potiguara and Dessano) were identified and registered, which were grouped into
seven categories, namely: (1) physical contingency games; (2) motor sensory exercise games; (3)
social contingency games; (4) construction games; (5) turbulent games; (6) symbolic/account
games; (7) rule games. The vast majority of games and jokes involved the motor, cultural and
social relations dimensions and are applicable in the teaching of school Physical Education.
These knowledge apparatuses amplify diverse forms of discussions in the field of sustainability,
interculturality, globalization, valuing ethnic diversity and strengthening identities that can be
worked on before, during and after school, as well as providing for adaptations within and outside
the school space. This research will provide conditions to propose the construction of new paths
in which the present dialogues with the past, making it relevant to consider the contributions
and visions of these peoples for sustainable development, as well as for the management and
conservation of natural resources.
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REIS, Patricia Rossi. Interculturalidade e sustentabilidade: jogos e brincadeiras indígenas na Educação Física escolar. 2020. 112 f. Dissertação (Mestrado em Rede Nacional para o Ensino das Ciências Ambientais) - Universidade Federal do Amazonas, Manaus (AM), 2020.
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