Desenvolvimento de jogos digitais com foco na aprendizagem criativa no ensino de Física
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Universidade Federal do Amazonas
Resumo
Since the accidental discovery of radioactivity in 1896 by Henry Becquerel, this theme
has drawn attention to scientific community and society due to its intriguing nature and
its multiple applications. However, this theme is still not much discussed in the
classroom or is taught in a brief superficial way, where there is no space for reflection,
the expression of creative conceptions and ideas and the critical positioning of the
student about the use of radioactivity in everyday applications. Thus, the present work
aimed to analyze how the development of digital games contributes to the creative
learning of radioactivity concepts. The research was applied in a class of the 6th period
of the Physics Degree course of UFAM.s alternatives on the subject. Thus, this work
aimed to analyze how the development of digital games contributes to the creative
learning of radioactivity concepts. The research was applied in a 6th period class of
the Physics Degree Course at UFAM. The research took as theoretical basis Seymour
Papert's Constructionism and Mitchel Resnick's creative learning. Through the results,
it was identified that the students present insufficient or superficial degree of the
concepts of radioactivity, manifesting in several moments misconceptions on the
subject. Thus, the application of didactic intervention based on the construction of
games and applied in remote workshops allowed students to use the knowledge
discussed throughout the meetings for the construction of games with emphasis on
Radioactivity. The students passed through a process of learning radioactivity
concepts in conjunction with block programming. The results showed that although the
students had an initial resistance and insecurity in using the Scratch tool for the
development of the games, they gradually evolved as they got used to the
programming environment. Thus, the didactic intervention, in addition to promoting the
active participation of the student in the construction of his own knowledge, provided
conceptual changes on the theme Radioactivity.
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LEITE, Anne Lorena Melo. Desenvolvimento de jogos digitais com foco na aprendizagem criativa no ensino de Física. 2022. 100 f. Dissertação (Mestrado em Ensino de Ciências e Matemática) - Universidade Federal do Amazonas, Manaus (AM), 2021.
